Showing posts with label Blender Internal. Show all posts
Showing posts with label Blender Internal. Show all posts

Sunday, January 15, 2012

Rendering in Blender Internal!

                                                             Blender's Internal Render is not dead!
                                                       
                                                                 Here's a couple of test renders!






Glass,Volumetrics,Bone,HDRI,etc...
Not as physically base as Cycles,Blender Internal renders satisfying results none the less.


-Angel