Showing posts with label #b3d. Show all posts
Showing posts with label #b3d. Show all posts

Sunday, January 15, 2012

Rendering in Blender Internal!

                                                             Blender's Internal Render is not dead!
                                                       
                                                                 Here's a couple of test renders!






Glass,Volumetrics,Bone,HDRI,etc...
Not as physically base as Cycles,Blender Internal renders satisfying results none the less.


-Angel

Saturday, December 10, 2011

Rendering in Cycles!


Here's a couple of test renders!




ice


blood
liquid_metal

yellow_liquid


air